So I finally picked up Persona 4 Arena at the urging of my tag team partner Clinton “Navigator” Bowman and I sat down and tried to figure out who I wanted to play. Now much to my dismay after playing each character in practice mode for about fifteen minutes and examining their normals, specials and supers, I couldn’t decide on a single character that I liked in terms of playstyle. Usually, I’m torn between at least two characters, if not more. Yet, through the decent amount of hours I’ve put in watching P4A since it launched, I had to admit to myself that I still don’t watch it, or seek good footage of it out, at the level I seek out footage of Guilty Gear or BlazBlue. So, that being said I suppose it’s not even that surprising that in over six months of watching the game I never noticed that not a single character truly fits my favored air dasher play style. At first I wasn’t sure how to explain my style because it’s kind of a hybrid, but I’ve settled on the following criteria for what I look for in an air dasher character: Good normals (above average in total, some safe ground normals, at least one good anti-air ground normal, at least one good air to ground normal, at least one good air to air normal), at least two great pokes (at least one solid low poke preferred), good high/low normal mix-ups, a good dash OR a decent way to get in if it isn’t a good dash. Now that really isn’t a lot when you really think about it. If you look at who I play in GG and BB, Slayer and Jin, they both meet this criteria. Generally the characters I play in most other games meet this criteria: Adon (SF4, and others), Ken (3S), etc. Really, the only game I don’t play this style in is MvC2 and that’s because you simply can’t play this kind of style in a Marvel game. I guess you could call this a Poke heavy, pick your spots, punish, hit confirm and follow up with good mix up plus oki style.